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Inside out normals (backfaces)

(leex) #1

Newly created primitives with are created with inverted normals.
Command _flip
But if move points then the normals are again turned inside out

(Pablo Garcia Amorena) #2

Could you tell me for which primitives you have observed this? I guess it’s only the sphere?


(leex) #3

open primitives too.

(Pablo Garcia Amorena) #4

Does it happen from the beginning, once you create the primitive? Or does it happen later, after certain operations?

Also, does it always happen or just sometimes?

Thank you for your feedback on this,

(leex) #5

at the first onset after create,


and again turned inside out
it happen always (after move point)

(Daniel Schmitter) #6

Can you post screenshots before and after it happens and for the different shapes where the issue appears?



(leex) #7

(Pablo Garcia Amorena) #8

Thanks, now we see the problem. We’ll provide a solution soon.